Changelog

November 20, 2024 - World of Sound
The game springs to life with our wonderful new additions of SFX!
OK I'm done using figurative language.
Basically we added a bunch of SFX for walking, jumping, zombie deaths, player taking damage, zombie taking damage, bullet whooshing, etc Also, we added lore recordings! You can find them scattered throughout the first level.
A bunch of other little goodies: (tried to) fix audio delayed playing issue, made textures load better so you see the blue "unloaded" texture less, fixed gun muzzle flash not showing, made items not collide with the player, populated the second level with items.

Oct 31 2024 - Heavy Fire
Tired of the same two guns with the same firing and reloading sounds? Well, you'll love this update! Major League Game Development proudly presents four new guns to satisfy your desire for fire! These guns can be found as loot randomly scattered across the map.

First up is the humble AK-47. A classic, this weapon is balanced in many aspects and offers a nice upgrade to the MP40.

If you're not satisfied with it's 30 round magazine, fear not as the PK boasts an incredible 100-round magazine for a never-ending barrage of bullets. You'll want a secondary though, because of its low accuracy and long reload.

Not a spray and pray? If you think you're the one with laser aim, maybe the AN-94, with its quick two-round hyperburst, will be your friend.

Or if you want even more damage, try out the Mosin-Nagant. Place your shots carefully and you will be unbeatable (hopefully).

That's not all! We've completely overhauled the weapon firing and reloading sounds. No more MP40s that sound like a cereal box. Experience the sounds for yourself and feel the power!

Yeah we have even more. Now you can reload your weapon with R instead of having to shoot all of your rounds, you can use your weapon sights with right click, we fixed a bunch of bugs, and made the muzzle flash smaller.

September 2024 - A New Look
We got a new homepage (finally) that looks better i guess? Also, we fixed the bug where zombies could go outside the walls (finally). Now if you die, you can only blame your skill issue. Lastly, we nerfed the zombies' movement speed from 8m/s to 7m/s.

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YOU DIED!!!